SWFMovie->add

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SWFMovie->add -- Adds any type of data to a movie.

Description

void swfmovie->add (ressource instance)

swfmovie->add() adds instance to the current movie. instance is any type of data : Shapes, text, fonts, etc. must all be add'ed to the movie to make this work.

For displayable types (shape, text, button, sprite), this returns an SWFDisplayItem(), a handle to the object in a display list. Thus, you can add the same shape to a movie multiple times and get separate handles back for each separate instance.

See also all other objects (adding this later), and swfmovie->remove()

See examples in : swfdisplayitem->rotateto() and swfshape->addfill().


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